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Terry Winograd
Stanford University
A Human-Centered Architecture
for Interactive Workspaces


 Our research group in Graphics and HCI at Stanford has begun designing an interaction space, integrating a number of computer displays and devices in a single room intended for cooperative work by multiple users, who can move from device to device and adopt interaction modalities as appropriate to the task and materials. These devices will include large high-resolution displays (wall mounted and tabletop), personal devices (PDAs, tablet computers, laser pointers, etc.), and environmental sensors (cameras, microphones, floor pressure sensors, etc.). Applications will integrate activities that involve more than one physical device (e.g., the large display, pointers, voice, and one or more handheld devices).
   This talk presents some of the initial explorations and the concepts behind our high level architecture for organizing multi-person multi-modal interactions with a computer system at two levels. At the device-integration level, the architecture provides mechanisms for coping with fundamental properties of human interaction: object-based perception, context-dependent interpretation, and action-perception coupling. At the level of the user model, it moves away from the programming-oriented context structure to a use-oriented context structure, designed for a multi-device, multi-person work setting.
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